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About Squash // Defination // Rules of Challenge Matches // Competition // Concentration |
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Squash rackets is the newest of all
racket sports. It is said the game was invented at Harrow School in England by boys who
kept knocking the ball on the wall awaiting their turn to play a game of rackets. |
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1.
to press or squeeze or to be pressed or squeezed in or down so as to
crush, distort, or pulp.
2.
to suppress or overcome. 3.
to humiliate or crush (a person) with a disconcerting retort. 4.
to make a sucking, splashing or squelching sound. 5.
to enter or insert in a confined space. 6.
a still drink made from fruit juice or fruit syrup diluted with water. 7.
a crush of people especially in a confined space. 8.
something that is squashed. 9.
the act or sound of squashing or the state of being squashed. 10.
any of various marrow-like cucurbitaceous plants that produce fruit eaten
as a vegetable. 11.
a game for two or four players played in an enclosed court with a small
rubber ball and light long handled rackets. The ball may be hit against
any of the walls but must hit the facing wall at a point above a
horizontal line. |
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There is a
Challenger who plays the Master in these Challenge-matches. Unless the 2
players mutually decide on some other rules, the following are
advised-rules:
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The
thing we find most difficult to master about squash, apart from actually
winning, is concentration. Yes
Concentration. The
top professionals swear by it. Good players really work at it.
They do, in fact, spend a large part of their lives thinking of
nothing but a tiny black ball. In a world so full of opportunities for fit
young men, isn't that a silly thing to do? It
seems that life is a trifle short to spend more time than absolutely
necessary contemplating a lump of rubber which costs Rupees 90 is likely
to burst at any moment and has an unpleasant tendency to clout its owner
behind the knee just when he least expects it. "But That," says Peter Nicol & Jonathan Power
"is the only way to win." Right
players, you have got the message? From now on, we concentrate on CONCENTRATION.
We have been studying some of the more common mannerisms practiced by
grass roots players. We will list them, so you can avoid them at all
costs. THE OVER-CONFIDENT SERVER:
This is a bad technique for anyone who seriously intends to win. The
player picks up the ball and walks to the service box. As his foot enters
the box he casually swings his racket at the ball, with no idea of where
he intends it to finish up, and sets the new rally in progress. The serve
is usually accompanied by a reference to the fact that his opponent will
never return the ball -- not that this matters very much because five
times out of ten the ball sails happily out of court. THE OVER-CONFIDENT RECEIVER:
He prides himself in being able to kill any service dead and his constant
failure does nothing to dull his optimism. He looks up at the gallery
before the rally starts and treat anyone watching to a touch of the raised
eyebrows and smile. We have already mentioned that the service only has a
50% chance of going in. If it does, the over-confident receiver probably
has a 50% chance of getting it back. Rallies between two such players tend
to be on the short side. THE MASOCHIST: There are many squash players at given time and
they often end up losing. The masochist blames himself for every mistake
made on court -- his own, his opponent's, even errors of discretion
committed in the gallery. When he's not blaming himself he is hitting his
legs with the racket handle, or kicking the wall or the tin. Any
concentration he has is channeled into making life as uncomfortable for
him as possible. THE SYCOPHANT: Most of these type of squash players are easily
identified by his recurrent cry of: "My fault, your point, too good
for me." When the point is clearly his because the other player has
charged into him, handled the ball AND talked in the middle of a rally, he
will plead for a let to be played. His concentration is devoted entirely
to the other man's welfare. Occasionally he wins and is depressed for
weeks, hardly knowing where to show his face. THE CUSSER: These type of squash players want to win by hook of crook,
but is heavily handicapped by the fact that most of his energies are
wasted on cursing the side-walls, front-walls, tin, door, gallery,
spectators, racket, ball, or anything that appears to be an excuse for his
mediocre play. He is unable to concentrate on the game at all. Often he
will swear at the ball before it has reached him. Many cussers have just
finished a hard day at the office and feel much better after they have
won. THE DREAMER: It is a very pleasant category but it rarely produces
winners. The dreamer hypnotises himself into a neutral state in which he
allows a multitude of lovely thoughts to float through his mind. In
advanced cases, dreamers have been known to congratulate their opponent on
the match when he has merely won the first game. Dreamers don't lose
concentration. They never have it. SPITFIRES: The essence of the spitfire's game is speed. He never stops running,
particularly between points. If the ball has rolled to the front of the
court he will sprint to pick it up, even if he is not serving. Hurried,
nervous, frenetic ... the spitfire does not give himself enough time to
think. THE COCKY: He pretends it's all very easy. He will not go off court or between the games to towel down because he wants to show he is not tired. The worst part of such squash players are they always loose. |
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